Posted tagged ‘RAH’

Ripped Straight From the… : Duke, Blizzard, and Captain Grid-iron

January 23, 2018

Here are my entries from Joecustoms.com’s Group Project, Ripped Straight from the…

I share a lot of nostalgia for the NES G.I. Joe game. Chad and I would frequently rent it from our local video store and eventually purchased it from there when they were clearancing old games.

I have seen other pixel based customs using G.I. Joe’s as well as NECA’s cool video game inspired collectables which we used for inspiration.

However, Chad and I went different directions. Chad started with a black base coat and painted the highlights (which is a superior method). I started mine like I normally would by painting all the base coat colors first and then “attempted” to add the shadows. I started with Captain Grid-iron and loathed the results. So much so that I started Grid-iron almost completely over.

Duke: Tiger Force First Sergeant Squad Leader

Blizzard: Arctic Assault Soldier

Capt. Grid-iron: Hand-to-Hand Combat Specialist

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Nemesis Enforcer – Visionaries Style 11/10/16

November 10, 2016

It is hard to remember where this idea came from. Could have come from Sgt. Savage (which are 4.5″ figures like Visionaries) or from the Visionaries figures Chad and I hacked up for Joecustom’s Group Project Alien Invasion – Star Brigade Redux.

Where ever the idea came from, I am glad it stuck. I had originally planned on submitting this for the Joecustom’s Group Project Spirits vs Corpse, but like so many of my projects, it did not get finished.

Fast forward to a few weeks ago. Rambo over at O-Ring Warrior Nation posted this incredible Predator custom using a Visionaries Cravex for the base. It got the juices flowing.

Some background on this project. If 3.75″ Joes are 1/18th scale, then they would stand 5’7.5″ tall in real life. A 4.5″ figure would stand 6’9″, thus making it possible that Visionaries and Sgt. Savage figures are compatible with 3.75″ Joes. Basic construction is where fairly simple. I went with the Goro head to pay homage to Pythona. I then toyed with using non-modded parts for the figure, but wasn’t happy with the direction. I started sculpting the legs and waist, which I was pleased with. But then came the torso…and the wings. I tried sculpting the torso, but just don’t have the patience. More on that later. I scoured the web (and brick and mortar stores) for wings that could work. Nothing satisfied. Fortunately Chad took it upon himself to custom make these wings for me. I can’t remember the exact process, but I think he made a skeletal structure out of styrene and covered it with latex. And the last shout out goes to Livevil, who sculpted the torso, and man I am glad he did. It really sells the figure.

Well, enough of my ramblings, here he is.

Head: MK Goro 95 (modified with Zanzibar hair)
Chest: Visionaries Cravex 87 (modified by Livevil)
Biceps: Visionaries Lexor 87
Forearms: Visionaries Leoric 87 (modified with Razorclaw blades)
Waist: Visionaries Cravex 87 (modified)
Thighs: Visionaries Cravex 87 (modified)
Feet: Visionaries Leoric 87 (modified)
Helmet- Toy Biz Magneto 91 (modified)
Wings- Custom (by chad_ghost)

Liberty: 2215 – Serpentor, Mindbender, Billy, and more!

September 10, 2016

These are my four entries for the Liberty: 2215 Group Project at Joecustoms.com.

To see parts and bios for these figures, go to the Liberty: 2215 Group Project page here.

Liberty: 2215 – Mainframe, Boone, and Lady Goins

September 9, 2016

Joecustom’s Liberty: 2215 group project is a continuation of Liberty: 2198 from way back in the early 2000s. To read more about this project and the project(s) that inspired it, visit here

For this project I created a holographic and robotic Mainframe and two Outbackers, Boone and Lady Goins. Click the link above for their backstories.

 

Squads – Urban Assault Squad

September 5, 2016

As I was submitting my Liberty: 2215 group project last night, I remembered that I had not posted my Joecustom’s Squad customs here. Take a look at the whole project here.

I’ve been wanting to do this for a long time. Alley-Viper v2 is one of my favorite figures, so to build a squad around him was a no brainer to me. That along with the fact the Dr. Mindbender v2 had yellow Viper legs.

Rock-Viper is my favorite Cobra trooper, so for this I wanted to play up his sniper side. Painting yellow can be a pain, so I found that the black and gold from the Python Patrol Rock-Viper lending itself nicely to the Alley-Viper scheme.

Shock-Viper was a late addition. I originally planned for this slot to be filled by a Saw-Viper, but my Joe Urban fireteam didn’t have a machine gunner. The early 2000’s repurposing of Ice Cream Soldier as Shock-Viper sparked my interest. The file card is more of a flame trooper, but the Pursuit of Cobra Shock Trooper was more of an urban assault trooper, so the name worked for me as a door kicker.

Lastly is Tele-Viper. My Joe Urban fireteam didn’t include a communications guy. However, the yellow parts on the Python Patrol Tele-Viper caused him to be included (even though I repainted the yellow parts).

Here a finished shot of the group.

UrbanAssaultSquad

Street Fighter, Super Cop, and Autobot Clutch 10/2/14

October 2, 2014

As promised in May, here are the light blue version of Super Cop, Street Striker Clutch, and, as a bonus, Autobot Clutch

Tiger Force and Super Cop Clutch 5/4/14

May 4, 2014

Back in November 2012, I posted the first two of a series of Clutch customs. After a year and half, I finally found the time for two more, Tiger Force and Super Cop. Super Cop, much like MRF Clutch, has an alternate head. I went with lighter hair and a mustache to harken back to the original Super Cop.

Next for the series will be a light blue version of Super Cop and Street Striker Clutch. I have an idea for another one, but I need a Stalker 83 waist to finish him up. If you can help please let me know.