These are my four entries for the Liberty: 2215 Group Project at Joecustoms.com.
To see parts and bios for these figures, go to the Liberty: 2215 Group Project page here.
For this project I created a holographic and robotic Mainframe and two Outbackers, Boone and Lady Goins. Click the link above for their backstories.
Range-Vipers and Flak-Vipers are my two favorite Vipers, and they happened to get released as a two pack by Master Collector in 2006.
For this group, I decided to take my three other favorite Cobra troopers: Astro-Vipers, Shock-Vipers, and Night Creepers. I tried to mimic the color pattern from the Flaming MOTH set the best possible.
The base color, of course, was the most difficult to produce, and I am still not 100% content with the outcome. Trying to recreate the marbled look was not easy, and I used a lot of drybrushing and a lot of colors. The paint is fairly thick on these overall.
For the filecards, I scanned the Range-Viper and tried to match the fonts to create matching cards.
Snake Eyes v3 and Storm Shadow v2 are my favorite versions of those characters, but I have never found a good version of Stalker to go with them.
I have been wanting to use the Convention Rock N Roll for Stalker because the colors were much more versatile than the other two arctic rangers. Stalker’s head was also used in a desert set with Duke parts, and the short sleeves seemed more appropriate for a team like this.
The colors really work with the green Storm Shadow, from the Cobra Ninja Strike Team, and the Snake Eyes, an unproduced figure.
The artwork for the filecard was created from the Battleground game. Roadblock arms were added to the Stalker artwork, and the entire color palette was changed.
I wanted to make Wade Collins so he could be reunited with his old LRRP team. The head really made this figure happen. I struggled for a while trying to determine the base figure. I based the idea on his appearance in Marvel issues 95-96 where he wore camo BDUs with short sleeves. Luckily I was able to hunt down a Sgt. Misha figure and switch out his lower arms.
Wade’s accessories are an homage to his time as a Crimson Guardsman.
The artwork for the filecard was created from the Battleground game. Fred’s head from a Crimson Guard was added to Col. Brekhov artwork, and the entire color palette was changed.
Billy has always been one of my favorite characters. Since I was trying to recreate the six-man LRRP team that Snake Eyes, Stalker, Storm Shadow, and Wade Collins were part of, I needed to find two other members. I had decided on Recoil and Sidetrack, but something just was not right. I went back and forth until I noticed the Parachute Dusty figure. To me, he made a great Sean “Throwdown” Collins from the IDW series. Since he was Snake Eyes’ apprentice, I wanted to include Storm Shadow’s.
If you have ever made a Billy figure, then I am sure that you struggled finding a good headsculpt that did not look like another character (think Anakin Skywalker). After hours of searching, I picked up the comic pack Double-Clutch head. After removing the beard, I tossed the head in boiling water. When it softened, I squeezed the head from the top and bottom to squish the proportions a little. With some putty for an eye-patch and some thread cover in Mod Podge, Billy came to life.
The body is simply a Big Brawler with ARMY removed and a hexagram on the forearm, but I think that he looks great with his new team!
The artwork for the filecard was created from the Battleground game. One of Billy’s heads was added to another Billy artwork, and the entire color palette was changed.
Snake Eyes, Storm Shadow, and Sean Collins round out the team, though they were not included in the project (only Storm Shadow and Sean Collins had some minor paint work). Snake Eyes is actually an unproduced figure.
To see more of these, go here: http://www.joecustoms.com/projects/projects.php?p=squads
As I was submitting my Liberty: 2215 group project last night, I remembered that I had not posted my Joecustom’s Squad customs here. Take a look at the whole project here.
I’ve been wanting to do this for a long time. Alley-Viper v2 is one of my favorite figures, so to build a squad around him was a no brainer to me. That along with the fact the Dr. Mindbender v2 had yellow Viper legs.
Rock-Viper is my favorite Cobra trooper, so for this I wanted to play up his sniper side. Painting yellow can be a pain, so I found that the black and gold from the Python Patrol Rock-Viper lending itself nicely to the Alley-Viper scheme.
Shock-Viper was a late addition. I originally planned for this slot to be filled by a Saw-Viper, but my Joe Urban fireteam didn’t have a machine gunner. The early 2000’s repurposing of Ice Cream Soldier as Shock-Viper sparked my interest. The file card is more of a flame trooper, but the Pursuit of Cobra Shock Trooper was more of an urban assault trooper, so the name worked for me as a door kicker.
Lastly is Tele-Viper. My Joe Urban fireteam didn’t include a communications guy. However, the yellow parts on the Python Patrol Tele-Viper caused him to be included (even though I repainted the yellow parts).
Here a finished shot of the group.